What we’re doing right now … so ForgeLight is a completely new engine. DC Universe Online is actually running on a PS4 right behind you, so we’ve had a PS4 devkits for a while. So potentially players who have a PC character, but decide they really want to play on the console because some of their console friends are there, might be able to drop their character on the console and play it there too. We have talked about the idea of doing character interportablity between both. So we want to be able to keep the servers updated separately.įrom a technical standpoint, they’re both going to be running on the same thing. You have to go through a separate approval and QA process on the PS4, and we don’t want to necessarily handcuff the PC updates to the PS4 approval process. So we want to be able to keep the servers updated separately. And the update cadence is a little bit different. Some of the ways that the PlayStation Network works are a little bit different – in terms of like currency that you use to purchase stuff, is PlayStation currency versus the Station Cash currency. “The game, six months later, is very, very different than the game was at launch.”They’ll be separate, but not for any technical reason, mainly for logistical reasons. So it was something that we were going to want to be able to take advantage of. And we knew that it was something that was going to be able to run our game. It was like some super secret project, but we knew a lot of the details about it. Back then, the PlayStation 4 was called Orbis. When we were building ForgeLight, we kind of had this idea in the back of our heads … that this was something that we were actually going to want to bring over. We knew that we were going to be prepping it for next gen system for a long time. How long have you guys been working on the PS4 version of the game? How early did you know it would be on the PS4? Matt Higby We spoke with creative director Matt Higby about bringing the game to the PlayStation 4, and how it has changed since launching last year. The free-to-play game launched last November on PC, and gameplay revolves around thousands of players struggling for to dominate the planet Auraxis across multiple continents. Sony Online Entertainment is bringing its massive, multiplayer RPG shooter PlanetSide 2 to the PlayStation 4, which is no small feat.
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